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I like this quote, what do you think?
"If the part of programming you enjoy most is the physical act of writing code, then agents will feel beside the point. You’re already where you want to be, even just with some Copilot or Cursor-style intelligent code auto completion, which makes you faster while still leaving you fully in the driver’s seat about the code that gets written.
But if the part you care about is the decision-making around the code, agents feel like they clear space. They take care of the mechanical expression and leave you with judgment, tradeoffs, and intent. Because truly, for someone at my experience level, that is my core value offering anyway. When I spend time actually typing code these days with my own fingers, it feels like a waste of my time." — Obie Fernandez, What happens when the coding becomes the least interesting part of the work
https://simonwillison.net/2025/Dec/13/obie-fernandez/


- 5 extra MathWorks T-shirts or socks will be awarded every week.
- All you need to qualify is to register and solve one problem in the Contest Problem Group.
- Computing modular inverses safely, even for very large numbers
- Solving linear Diophantine equations
- Simplifing fractions or finding nteger coefficients without using symbolic tools
- Avoiding loops (EEA can be implemented recursively)
- “The other players do not get to see which card has been shown, but they do know which three cards were asked for and that the player asked had one of them.” - Even when the card identity isn’t revealed (result = 0), you still gain partial knowledge — the asked player must have at least one of those three cards, meaning you can mark other players as not having all three simultaneously.
- "If it is your turn, you know the exact identity of that card" - You only know the exact shown card when result = 1, 2, or 3 — and it must be your turn. If someone else asked (even if you know result = 0), you don’t know which one was shown. So the meaning of result depends on whose turn it was, which is implicit — MATLAB code must assume that turns alternate 1→m→1, so your turn index is determined by (t-1) mod m + 1 == pnum.
- "Any leftover cards are placed face-up so that all players can see them" - These cards (commoncards) are not in anyone’s hand and cannot be in the envelope. So they’re not just visible — they’re logical constraints to eliminate from deduction.
- “It may be possible to determine the solution from less information than is given, but the information given will always be sufficient.”
- "Turn order is implied, not given explicitly" - Players take turns in order (1 to m, and back to 1).
- You can cache results to avoid recomputation.
- You can accumulate data across multiple calls.
- But it resets when Cody or MATLAB restarts.
