Given an SE(3) matrix representing a rigid-body motion, compute its inverse without using inv() or pinv() .
Sort a list of complex numbers based on far they are from the origin.
Getting logical indexes
Convert a vector into a number
Count up then down
Create a figure and plot data
Relative points in 2D: problem 3
Composing relative poses in 2D: problem 2
Twists in 2D
Create a 3D rotation matrix from roll-pitch-yaw angles
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