How do I retreive the data, samples, from a audioplayer object

How do I retrieve the sample data from an audioplayer object. This seems like an obvious thing to allow, but I cannot find any information on it.
Example: AudObj = audioplayer(SoundData, Fs, N);
Now if I don't have access to SoundData, how can I retrieve it from AudObj?

Answers (4)

I'm not sure what you mean by "you don't have access to SoundData"
What is SoundData?
Normally you feed audioplayer, the data vector from the MATLAB workspace.
Like:
load handel;
p = audioplayer(y, Fs);
Or are you passing it a handle from an audiorecorder object?

1 Comment

By SoundData I mean the samples that were used to create the object, (ie) y. So if I am given the object, I can extract y to do analysis. JG

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This seems like an unnecessarily inelegant hack, but you could always attach SoundData as AudObj's UserData property:
load handel;
player = audioplayer(y, Fs);
player.UserData = y;
clear y
y = player.UserData;
If you edit the audioplayer classdef, it appears that the actual audio data is "locked down" as a private property (called AudioData).

2 Comments

Yeah, I thought of this. It is inefficient since the object already has the data. If I have to, I will do it this way. It would be nice though to have access to the data if I didn't create the object.
I'm not sure it will be that inefficient. MATLAB generally does a lazy copy (just a reference unless the data is modified). Not sure if there's anything about being a private property of the object that changes that behavior.
But, yes, the issue of getting the object from someone/somewhere else is tricky. Not much you can do about that. Maybe you could submit an enhancement request.

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The audioplayer data is stored in a property that has SetAccess and GetAccess attributes set to private
This can be seen by opening the audioplayer class.
I'll put in the enhancement request.
To retrieve the data from an audioplayer object use:
s=struct(AudObj)
SoundDataPullout = s.AudioData;

2 Comments

Does this mean that making a struct copy of an object will ignore all restrictions?
Yes, using struct() can violate access restrictions.

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Asked:

on 22 Mar 2013

Commented:

on 22 Jul 2022

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