Imaginary output from arccosine function when the input is close to -1
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I am running a shell buckling simulation, where, I need to find the angle between two vectors. The first vector, m, is [0.000128276283345364, -0.000167881251734009, 7.36224543533651e-06], whereas, the second vector, n, is [-0.000128255846266013, 0.000167854504759308, -7.36107040874295e-06]. To find the angle between these vectors, I am using the following command:
m = [0.000128276283345364, -0.000167881251734009, 7.36224543533651e-06]
n = [-0.000128255846266013, 0.000167854504759308, -7.36107040874295e-06]
m_Mag = sqrt(m(1)^2 + m(2)^2 + m(3)^2);
n_Mag = sqrt(n(1)^2 + n(2)^2 + n(3)^2);
Numerator = ( m(1) * n(1) + m(2) * n(2) + m(3) * n(3) );
Denominator = m_Mag * n_Mag;
Ratio = Numerator / Denominator
theta = acos(Ratio)
The angle should be 180 degrees or pi radians, but Matlab version 2022b is giving a complex number as an output. Is there a workaround this error?

Accepted Answer
Chuguang Pan
on 15 Nov 2025
Edited: Torsten
on 15 Nov 2025
@Ali. After loading the m and n vectors from your attached NormalVectors.mat file. I find that the calculation result of theta is correct in R2024b. The codes are listed as follows, you can try this in your R2022b.
load NormalVectors.mat m n
Numerator = dot(m,n); % inner product of m and n
Denominator = vecnorm(m)*vecnorm(n);
theta = acos(Numerator/Denominator)
7 Comments
Chuguang Pan
on 17 Nov 2025
There is an exsiting answer about how to calculate the angle between two vectors. This linked answer maybe a better solution.
Paul
on 17 Nov 2025
The solution on that linked page is also robust against small rounding errors in dot(v2,v1) because atan2 is not limited to arguments with absolute value less than 1.
rng(101);
v1 = randn(1,3);
v1 = v1/norm(v1); % normalized before taking the dot product.
v2 = -v1;
dot(v2,v1) < -1
atan2(norm(cross(v2,v1)),dot(v2,v1))
More Answers (1)
David Goodmanson
on 16 Nov 2025
Hi Ali,
The acos and (m dot n) approach is not a good way to go about this at all. It's inaccurate when n is almost equal to -m as you have. It seems like a good idea to normalize m and n, so assume that has been done. Then
m.n = cos(alpha) alpha = acos(m.n)
and alpha is very close to -pi. Let
alpha = -pi + theta
where theta is small, and is the amount by which alpha falls short of -pi.
Define q = -n so that m and q are amost identical. Then a much better method, which treats small differences in linear fashion, shows that
d = m-q
theta = |d|
In your case
theta = 9.7767e-09. % which is tiny
alpha = -pi + 9.7767e-09
Details:
First of all, consider
m.n = cos(alpha) alpha = acos(m.n),
Since m.n is almost exactly -1, alpha is almost exactly - pi. But if you take a look at acos, acos(arg) is a rapidly varying function of its argument when that argument is close to -1 or 1. And at -1 or 1, acosh has infinite slope. So a small change in arg leads to a resulting angle that can easily be off.
Now it's easy to show that
m.(-n) = cos(-pi + alpha)
Let
-pi + alpha = theta
where theta is small. Also so define a new vector q = -n, so q and m are almost identical. Then
m.q = cos(theta) theta = acos(m.q) % angle between m and q
This does not help yet, because here the argument of acos is almost 1, and acos has the same problem as before. But now you have the small quantity
d = m-q
available as the third side of a triangle whose other two sides have length 1 and angle theta between them. So
|d| = 2*sin(theta/2) theta = 2*asin(|d|/2)
asin for small argument is basically linear and has no issues like acos does. For very small |d|,
theta = |d|
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