RoadRunner
RoadRunner is an interactive editor with a programmatic API for designing detailed 3D scenes to simulate and test automated driving systems. You can customize roadway scenes by adding region-specific and custom road signs and markings. RoadRunner lets you insert guardrails, road damage, foliage, buildings, and other 3D models. RoadRunner also provides tools for configuring traffic signal phasing and timing.
RoadRunner supports the visualization of lidar point cloud, aerial imagery, and GIS data. You can import and export road networks using OpenDRIVE®. You can also export 3D scenes built with RoadRunner in FBX®, glTF™, USD, and other formats. These exported scenes work in automated driving simulators and game engines, including CARLA, dSPACE® ASM, IPG CarMaker®, Unreal Engine®, and more.
You can populate your 3D scenes with a large set of realistic and visually consistent 3D models (with RoadRunner Asset Library). Also, you can automatically synthesize 3D road models from HD maps (with RoadRunner Scene Builder).
Get Started
Learn the basics of RoadRunner
RoadRunner Fundamentals
Camera control, object selection, asset creation, interactive scene editing, troubleshooting
Design Scenes
Design complex road networks, control traffic signals at junctions, add signs and props, modify terrain
Import Scene Data
Build scenes using imported GIS data, ASAM OpenDRIVE® road networks, or HD map data
Export Scenes
Export scene geometry and semantic segmentation data, export to ASAM OpenDRIVE, RoadRunner, or to simulators such as CARLA
Programmatic Scene Interfaces
Import and export scenes using MATLAB® functions or a gRPC® API
Integrate Scenes with MATLAB and Simulink
Integrate RoadRunner scenes with MATLAB and Simulink® for automated driving workflows
RoadRunner Asset Library Add-On
Populate RoadRunner scenes with a library of 3D models
RoadRunner Scene Builder Add-On
Automatically generate 3D road models from HD maps