RoadRunner
RoadRunner is an interactive editor that lets you design 3D scenes for simulating and testing automated driving systems. You can customize roadway scenes by creating region-specific road signs and markings. You can insert signs, signals, guardrails, and road damage, as well as foliage, buildings, and other 3D models. RoadRunner provides tools for setting and configuring traffic signal timing, phases, and vehicle paths at intersections.
RoadRunner supports the visualization of lidar point cloud, aerial imagery, and GIS data. You can import and export road networks using ASAM OpenDRIVE®. 3D scenes built with RoadRunner can be exported in FBX®, glTF™, OpenFlight, OpenSceneGraph, OBJ, and USD formats. The exported scenes can be used in automated driving simulators and game engines, including CARLA, VIRES VTD, NVIDIA DRIVE Sim®, SVL, Baidu Apollo®, Unity®, and Unreal Engine®.
RoadRunner Asset Library lets you quickly populate your 3D scenes with a large set of realistic and visually consistent 3D models. RoadRunner Scene Builder lets you automatically generate 3D road models from HD maps.
Get Started
Learn the basics of RoadRunner
RoadRunner Fundamentals
Camera control, object selection, asset creation, interactive scene editing, troubleshooting
Design Scenes
Design complex road networks, control traffic signals at junctions, add signs and props, modify terrain
Import Scene Data
Build scenes using imported GIS data, ASAM OpenDRIVE road networks, or HD map data
Export Scenes
Export scene geometry and semantic segmentation data, export to ASAM OpenDRIVE, RoadRunner, or to simulators such as CARLA
Programmatic Scene Interfaces
Import and export scenes using MATLAB® functions or a gRPC® API
Integrate Scenes with MATLAB and Simulink
Simulate within scenes exported from RoadRunner in MATLAB and Simulink®
RoadRunner Asset Library Add-On
Populate RoadRunner scenes with a library of 3D models
RoadRunner Scene Builder Add-On
Automatically generate 3D road models from HD maps