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RoadRunner

Design 3D scenes for automated driving simulation

RoadRunner is an interactive editor with a programmatic API for designing detailed 3D scenes to simulate and test automated driving systems. You can customize roadway scenes by adding region-specific and custom road signs and markings. RoadRunner lets you insert guardrails, road damage, foliage, buildings, and other 3D models. RoadRunner also provides tools for configuring traffic signal phasing and timing.

RoadRunner supports the visualization of lidar point cloud, aerial imagery, and GIS data. You can import and export road networks using OpenDRIVE®. You can also export 3D scenes built with RoadRunner in FBX®, glTF™, USD, and other formats. These exported scenes work in automated driving simulators and game engines, including CARLA, dSPACE® ASM, IPG CarMaker®, Unreal Engine®, and more.

You can populate your 3D scenes with a large set of realistic and visually consistent 3D models (with RoadRunner Asset Library). Also, you can automatically synthesize 3D road models from HD maps (with RoadRunner Scene Builder).

Get Started

Learn the basics of RoadRunner

RoadRunner Fundamentals

Camera control, object selection, asset creation, interactive scene editing, troubleshooting

Design Scenes

Design complex road networks, control traffic signals at junctions, add signs and props, modify terrain

Import Scene Data

Build scenes using imported GIS data, ASAM OpenDRIVE® road networks, or HD map data

Export Scenes

Export scene geometry and semantic segmentation data, export to ASAM OpenDRIVE, RoadRunner, or to simulators such as CARLA

Programmatic Scene Interfaces

Import and export scenes using MATLAB® functions or a gRPC® API

Integrate Scenes with MATLAB and Simulink

Integrate RoadRunner scenes with MATLAB and Simulink® for automated driving workflows

RoadRunner Asset Library Add-On

Populate RoadRunner scenes with a library of 3D models

RoadRunner Scene Builder Add-On

Automatically generate 3D road models from HD maps