Given the letter, the output will show the corresponding ASCII code.
Back to basics 22 - Rotate a matrix
02 - Vector Variables 2
Let's get back to school, and create multiplication tables
Divide by 4
Given the variable x as your input, multiply it by four, then divide it by two. Then put the result in y.
If you have matrix A, create matrix B using matrix A as an "element"
Log of a number
Corresponding letter to ASCII code.
Area of a circle
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