1) and 3):
"volume fraction" does not apply to 2D images, just like "volume" does not apply to circles or squares.
Not unless you are using "volume" as the short form of "hypervolume" as "hypervolume" is a term that is applicable to the N-dimensional integral of containment for an N-dimensional figure. "hypervolume" includes "one dimensional content" == "length" for a one dimensional object == "line", "two dimensional content" == "area" for a two dimensional object, "three dimensional content" == "volume" for a three-dimensional object, and so on. If you then relax "hypervolume" to "volume" then "volume" of a 2D object would be the same as "area" of the object.
4) How do you make a piece of paper into a book? Answer: you stack it with a number of other pieces of paper. What you stack might be copies of the original or they might be different. There are different ways you can implement depending on your intent:
Image_3D = repmat(Image_2D, 1, 1, NumberOfLayers);
or
Image_3D = cat(3, Image_2D_A, Image_2D_B, Image_2D_C, Image_2D_D, ...
or
rows = size(Image_2D,1);
cols = size(Image_2D,2);
Image_3D = zeros(rows, cols, NumberOfLayers);
Image_3D(:,:,1) = Image_2D;
for K = 2 : NumberOfLayers
Noise = rand(rows,cols) < 0.05;
Image_3D(:,:,K) = Image_2D + Noise;
end