How to return the trajectory generated from the waypoints using `smoothtrajectory`
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I have a drivingscenario defined as provided in the example and I spawn two vehicles in an intersection. I have given waypoints for them to drive and called the smoothtrajectory function to create the trajectory from the waypoints using speed, yaw and jerk limits. However, it does not return the generated trajectory. I cant find the trajectory in the scenario.Actors as well. So I am not sure how to return the trajectory generated. Can somebody please point to the generated trajectory? Thanks
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