How I can define eight discrete actions in RL section

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I want to define an agent with eight discrete actions using "rlFiniteSetSpec" function. How I can do that? How should I write all 256 different possible actions?
I defined the actions in a very bad way, and it didnt work for me.
I would appreciate if somebody could help me with that.
actions={[0,0,0,0,0,0,0,0];[0,0,0,0,0,0,0,1];[0,0,0,0,0,0,1,0];[0,0,0,0,0,0,1,1];[0,0,0,0,0,1,0,0];[0,0,0,0,0,1,0,1];[0,0,0,0,0,1,1,0];[0,0,0,0,0,1,1,1];[0,0,0,0,1,0,0,0];[0,0,0,0,1,0,0,1];[0,0,0,0,1,0,1,0];[0,0,0,0,1,0,1,1];[0,0,0,0,1,1,0,0];[0,0,0,0,1,1,0,1];[0,0,0,0,1,1,1,0];[0,0,0,0,1,1,1,1];[0,0,0,1,0,0,0,0];[0,0,0,1,0,0,0,1];[0,0,0,1,0,0,1,0];[0,0,0,1,0,0,1,1];[0,0,0,1,0,1,0,0];[0,0,0,1,0,1,0,1];[0,0,0,1,0,1,1,0];[0,0,0,1,0,1,1,1];[0,0,0,1,1,0,0,0];[0,0,0,1,1,0,0,1];[0,0,0,1,1,0,1,0];[0,0,0,1,1,0,1,1];[0,0,0,1,1,1,0,0];[0,0,0,1,1,1,0,1];[0,0,0,1,1,1,1,0];[0,0,0,1,1,1,1,1];[0,0,1,0,0,0,0,0];[0,0,1,0,0,0,0,1];[0,0,1,0,0,0,1,0];[0,0,1,0,0,0,1,1];[0,0,1,0,0,1,0,0];[0,0,1,0,0,1,0,1];[0,0,1,0,0,1,1,0];[0,0,1,0,0,1,1,1];[0,0,1,0,1,0,0,0];[0,0,1,0,1,0,0,1];[0,0,1,0,1,0,1,0];[0,0,1,0,1,0,1,1];[0,0,1,0,1,1,0,0];[0,0,1,0,1,1,0,1];[0,0,1,0,1,1,1,0];[0,0,1,0,1,1,1,1];[0,0,1,1,0,0,0,0];[0,0,1,1,0,0,0,1];[0,0,1,1,0,0,1,0];[0,0,1,1,0,0,1,1];[0,0,1,1,0,1,0,0];[0,0,1,1,0,1,0,1];[0,0,1,1,0,1,1,0];[0,0,1,1,0,1,1,1];[0,0,1,1,1,0,0,0];[0,0,1,1,1,0,0,1];[0,0,1,1,1,0,1,0];[0,0,1,1,1,0,1,1];[0,0,1,1,1,1,0,0];[0,0,1,1,1,1,0,1];[0,0,1,1,1,1,1,0];[0,0,1,1,1,1,1,1];[0,1,0,0,0,0,0,0];[0,1,0,0,0,0,0,1];[0,1,0,0,0,0,1,0];[0,1,0,0,0,0,1,1];[0,1,0,0,0,1,0,0];[0,1,0,0,0,1,0,1];[0,1,0,0,0,1,1,0];[0,1,0,0,0,1,1,1];[0,1,0,0,1,0,0,0];[0,1,0,0,1,0,0,1];[0,1,0,0,1,0,1,0];[0,1,0,0,1,0,1,1];[0,1,0,0,1,1,0,0];[0,1,0,0,1,1,0,1];[0,1,0,0,1,1,1,0];[0,1,0,0,1,1,1,1];[0,1,0,1,0,0,0,0];[0,1,0,1,0,0,0,1];[0,1,0,1,0,0,1,0];[0,1,0,1,0,0,1,1];[0,1,0,1,0,1,0,0];[0,1,0,1,0,1,0,1];[0,1,0,1,0,1,1,0];[0,1,0,1,0,1,1,1];[0,1,0,1,1,0,0,0];[0,1,0,1,1,0,0,1];[0,1,0,1,1,0,1,0];[0,1,0,1,1,0,1,1];[0,1,0,1,1,1,0,0];[0,1,0,1,1,1,0,1];[0,1,0,1,1,1,1,0];[0,1,0,1,1,1,1,1];[0,1,1,0,0,0,0,0];[0,1,1,0,0,0,0,1];[0,1,1,0,0,0,1,0];[0,1,1,0,0,0,1,1];[0,1,1,0,0,1,0,0];[0,1,1,0,0,1,0,1];[0,1,1,0,0,1,1,0];[0,1,1,0,0,1,1,1];[0,1,1,0,1,0,0,0];[0,1,1,0,1,0,0,1];[0,1,1,0,1,0,1,0];[0,1,1,0,1,0,1,1];[0,1,1,0,1,1,0,0];[0,1,1,0,1,1,0,1];[0,1,1,0,1,1,1,0];[0,1,1,0,1,1,1,1];[0,1,1,1,0,0,0,0];[0,1,1,1,0,0,0,1];[0,1,1,1,0,0,1,0];[0,1,1,1,0,0,1,1];[0,1,1,1,0,1,0,0];[0,1,1,1,0,1,0,1];[0,1,1,1,0,1,1,0];[0,1,1,1,0,1,1,1];[0,1,1,1,1,0,0,0];[0,1,1,1,1,0,0,1];[0,1,1,1,1,0,1,0];[0,1,1,1,1,0,1,1];[0,1,1,1,1,1,0,0];[0,1,1,1,1,1,0,1];[0,1,1,1,1,1,1,0];[0,1,1,1,1,1,1,1];[1,0,0,0,0,0,0,0];[1,0,0,0,0,0,0,1];[1,0,0,0,0,0,1,0];[1,0,0,0,0,0,1,1];[1,0,0,0,0,1,0,0];[1,0,0,0,0,1,0,1];[1,0,0,0,0,1,1,0];[1,0,0,0,0,1,1,1];[1,0,0,0,1,0,0,0];[1,0,0,0,1,0,0,1];[1,0,0,0,1,0,1,0];[1,0,0,0,1,0,1,1];[1,0,0,0,1,1,0,0];[1,0,0,0,1,1,0,1];[1,0,0,0,1,1,1,0];[1,0,0,0,1,1,1,1];[1,0,0,1,0,0,0,0];[1,0,0,1,0,0,0,1];[1,0,0,1,0,0,1,0];[1,0,0,1,0,0,1,1];[1,0,0,1,0,1,0,0];[1,0,0,1,0,1,0,1];[1,0,0,1,0,1,1,0];[1,0,0,1,0,1,1,1];[1,0,0,1,1,0,0,0];[1,0,0,1,1,0,0,1];[1,0,0,1,1,0,1,0];[1,0,0,1,1,0,1,1];[1,0,0,1,1,1,0,0];[1,0,0,1,1,1,0,1];[1,0,0,1,1,1,1,0];[1,0,0,1,1,1,1,1];[1,0,1,0,0,0,0,0];[1,0,1,0,0,0,0,1];[1,0,1,0,0,0,1,0];[1,0,1,0,0,0,1,1];[1,0,1,0,0,1,0,0];[1,0,1,0,0,1,0,1];[1,0,1,0,0,1,1,0];[1,0,1,0,0,1,1,1];[1,0,1,0,1,0,0,0];[1,0,1,0,1,0,0,1];[1,0,1,0,1,0,1,0];[1,0,1,0,1,0,1,1];[1,0,1,0,1,1,0,0];[1,0,1,0,1,1,0,1];[1,0,1,0,1,1,1,0];[1,0,1,0,1,1,1,1];[1,0,1,1,0,0,0,0];[1,0,1,1,0,0,0,1];[1,0,1,1,0,0,1,0];[1,0,1,1,0,0,1,1];[1,0,1,1,0,1,0,0];[1,0,1,1,0,1,0,1];[1,0,1,1,0,1,1,0];[1,0,1,1,0,1,1,1];[1,0,1,1,1,0,0,0];[1,0,1,1,1,0,0,1];[1,0,1,1,1,0,1,0];[1,0,1,1,1,0,1,1];[1,0,1,1,1,1,0,0];[1,0,1,1,1,1,0,1];[1,0,1,1,1,1,1,0];[1,0,1,1,1,1,1,1];[1,1,0,0,0,0,0,0];[1,1,0,0,0,0,0,1];[1,1,0,0,0,0,1,0];[1,1,0,0,0,0,1,1];[1,1,0,0,0,1,0,0];[1,1,0,0,0,1,0,1];[1,1,0,0,0,1,1,0];[1,1,0,0,0,1,1,1];[1,1,0,0,1,0,0,0];[1,1,0,0,1,0,0,1];[1,1,0,0,1,0,1,0];[1,1,0,0,1,0,1,1];[1,1,0,0,1,1,0,0];[1,1,0,0,1,1,0,1];[1,1,0,0,1,1,1,0];[1,1,0,0,1,1,1,1];[1,1,0,1,0,0,0,0];[1,1,0,1,0,0,0,1];[1,1,0,1,0,0,1,0];[1,1,0,1,0,0,1,1];[1,1,0,1,0,1,0,0];[1,1,0,1,0,1,0,1];[1,1,0,1,0,1,1,0];[1,1,0,1,0,1,1,1];[1,1,0,1,1,0,0,0];[1,1,0,1,1,0,0,1];[1,1,0,1,1,0,1,0];[1,1,0,1,1,0,1,1];[1,1,0,1,1,1,0,0];[1,1,0,1,1,1,0,1];[1,1,0,1,1,1,1,0];[1,1,0,1,1,1,1,1];[1,1,1,0,0,0,0,0];[1,1,1,0,0,0,0,1];[1,1,1,0,0,0,1,0];[1,1,1,0,0,0,1,1];[1,1,1,0,0,1,0,0];[1,1,1,0,0,1,0,1];[1,1,1,0,0,1,1,0];[1,1,1,0,0,1,1,1];[1,1,1,0,1,0,0,0];[1,1,1,0,1,0,0,1];[1,1,1,0,1,0,1,0];[1,1,1,0,1,0,1,1];[1,1,1,0,1,1,0,0];[1,1,1,0,1,1,0,1];[1,1,1,0,1,1,1,0];[1,1,1,0,1,1,1,1];[1,1,1,1,0,0,0,0];[1,1,1,1,0,0,0,1];[1,1,1,1,0,0,1,0];[1,1,1,1,0,0,1,1];[1,1,1,1,0,1,0,0];[1,1,1,1,0,1,0,1];[1,1,1,1,0,1,1,0];[1,1,1,1,0,1,1,1];[1,1,1,1,1,0,0,0];[1,1,1,1,1,0,0,1];[1,1,1,1,1,0,1,0];[1,1,1,1,1,0,1,1];[1,1,1,1,1,1,0,0];[1,1,1,1,1,1,0,1];[1,1,1,1,1,1,1,0];[1,1,1,1,1,1,1,1]};
actionInfo = rlFiniteSetSpec([0,1]);rlNumericSpec([8 1],'LowerLimit', zeros(8,1),'UpperLimit',ones(8,1));

Answers (1)

Emmanouil Tzorakoleftherakis
The implementation shown here is one option.
Hope that helps

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