sim3d.graphics.PathMarker
Description
Use the sim3d.graphics.PathMarker object to annotate and visualize a
trajectory in the 3D environment. You can visualize an actor trajectory or a reference path in
the 3D environment.
Creation
Syntax
Description
creates a default marker object to trace the trajectory of the actor specified by
marker = sim3d.graphics.PathMarker(ControlActorName=ControlActorName)ControlActorName. After you create a sim3d.graphics.PathMarker
object to trace the trajectory of ControlActorName, you can modify
aspects of the object by setting property values.
specifies options using one or more name-value arguments in addition to any of the input
arguments in previous syntaxes. For example, to create a sphere-shaped marker, set
marker = sim3d.graphics.PathMarker(___,Name=Value)MarkersShape to "Sphere".
Name-Value Arguments
Output Arguments
Properties
Examples
Version History
Introduced in R2025a
See Also
sim3d.World | sim3d.Actor | add | run | Simulation 3D Actor | Simulation 3D Scene
Configuration

