sim3d.graphics.PathMarker
Description
Use the sim3d.graphics.PathMarker
object to annotate and visualize a
trajectory in the 3D environment. You can visualize an actor trajectory or a reference path in
the 3D environment.
Creation
Syntax
Description
creates a default marker object to trace the trajectory of the actor specified by
marker
= sim3d.graphics.PathMarker(ControlActorName
=ControlActorName)ControlActorName
. After you create a sim3d.graphics.PathMarker
object to trace the trajectory of ControlActorName
, you can modify
aspects of the object by setting property values.
specifies options using one or more name-value arguments in addition to any of the input
arguments in previous syntaxes. For example, to create a sphere-shaped marker, set
marker
= sim3d.graphics.PathMarker(___,Name=Value
)MarkersShape
to "Sphere"
.
Name-Value Arguments
Output Arguments
Properties
Examples
Version History
Introduced in R2025a
See Also
sim3d.World
| sim3d.Actor
| add
| run
| Simulation 3D Actor | Simulation 3D Scene
Configuration