rlDQNAgentOptions
Options for DQN agent
Description
Use an rlDQNAgentOptions
object to specify options when creating
a deep Q-network (DQN) agent. To create a DQN agent, use rlDQNAgent
.
For more information, see Deep Q-Network (DQN) Agent.
For more information on the different types of reinforcement learning agents, see Reinforcement Learning Agents.
Creation
Description
creates an options
object for use as an argument when creating a DQN agent using all default settings. You
can modify the object properties using dot notation.opt
= rlDQNAgentOptions
creates the options object opt
= rlDQNAgentOptions(Name=Value
)opt
and sets its properties using one
or more name-value arguments. For example,
rlDQNAgentOptions(DiscountFactor=0.95)
creates an options object with a
discount factor of 0.95
. You can specify multiple name-value
arguments.
Properties
Sample time of the agent, specified as a positive scalar or as -1
.
Within a MATLAB® environment, the agent is executed every time the environment advances,
so, SampleTime
does not affect the timing of the agent execution.
If SampleTime
is set to -1
, in MATLAB environments, the time interval between consecutive elements in the
returned output experience is considered equal to 1
.
Within a Simulink® environment, the RL Agent block
that uses the agent object executes every SampleTime
seconds of
simulation time. If SampleTime
is set to -1
the
block inherits the sample time from its input signals. Set
SampleTime
to -1
when the block is a child
of an event-driven subsystem.
Set SampleTime
to a positive scalar when the block is not a child
of an event-driven subsystem. Doing so ensures that the block executes at appropriate
intervals when input signal sample times change due to model variations. If
SampleTime
is a positive scalar, this value is also the time
interval between consecutive elements in the output experience returned by sim
or
train
,
regardless of the type of environment.
If SampleTime
is set to -1
, in Simulink environments, the time interval between consecutive elements in the
returned output experience reflects the timing of the events that trigger the RL Agent block
execution.
This property is shared between the agent and the agent options object within the agent. If you change this property in the agent options object, it also changes in the agent, and vice versa.
Example: SampleTime=-1
Discount factor applied to future rewards during training, specified as a nonnegative scalar less than or equal to 1.
Example: DiscountFactor=0.9
Options for epsilon-greedy exploration, specified as an
EpsilonGreedyExploration
object with these properties.
Property | Description | Default Value |
---|---|---|
Epsilon | Initial value of the probability threshold to either randomly select an action or select the
action that maximizes the state-action value function. A larger
Epsilon value means that the agent randomly
explores the action space at a higher rate. | 1 |
EpsilonMin | Minimum value of Epsilon | 0.01 |
EpsilonDecay | Decay rate | 0.0050 |
At each interaction with the environment (that is, at each training step), if
Epsilon
is greater than EpsilonMin
, then
it is updated using this formula.
Epsilon = Epsilon*(1-EpsilonDecay)
Epsilon
is conserved between the end of an episode and the start
of the next one. So, Epsilon
decreases uniformly over multiple
episodes until it reaches EpsilonMin
.
If your agent converges on a local optimum too quickly, you can promote agent exploration by
increasing the value of Epsilon
.
To specify exploration options, use dot notation after creating the rlDQNAgentOptions
object opt
. For example, set the
initial epsilon value to 0.9
.
opt.EpsilonGreedyExploration.Epsilon = 0.9;
Note
The Epsilon
property of an
EpsilonGreedyExploration
object represents the
initial value of Epsilon
at the
beginning of the first episode.
Experience buffer size, specified as a positive integer. During training, the agent computes updates using a mini-batch of experiences randomly sampled from the buffer.
Example: ExperienceBufferLength=1e6
Size of random experience mini-batch, specified as a positive integer. During each training episode, the agent randomly samples experiences from the experience buffer when computing gradients for updating the critic properties. Large mini-batches reduce the variance when computing gradients but increase the computational effort.
When using a recurrent neural network for the critic,
MiniBatchSize
is the number of experience trajectories in a
batch, where each trajectory has length equal to
SequenceLength
.
Example: MiniBatchSize=128
Maximum batch-training trajectory length when using a recurrent neural network, specified as a positive integer. This value must be greater than 1
when using a recurrent neural network and 1
otherwise.
Example: SequenceLength=4
Critic optimizer options, specified as an rlOptimizerOptions
object. It allows you to specify training parameters of
the critic approximator such as learning rate, gradient threshold, as well as the
optimizer algorithm and its parameters. For more information, see rlOptimizerOptions
and rlOptimizer
.
Example: CriticOptimizerOptions =
rlOptimizerOptions(LearnRate=5e-3)
Number of future rewards used to estimate the value of the policy, specified as a positive
integer. Specifically,
ifNumStepsToLookAhead
is equal
to N, the target value of the policy at a
given step is calculated adding the rewards for the following
N steps and the discounted
estimated value of the state that caused the
N-th reward. This target is also
called N-step return.
Note
When using a recurrent neural network for the critic,
NumStepsToLookAhead
must be
1
.
For more information, see [1], Chapter 7.
Example: NumStepsToLookAhead=3
Minimum number of samples to generate before learning starts. Use this option to
ensure that learning takes place over a more diverse data set at the beginning of
training. The default, and minimum, value is the value of
MiniBatchSize
. After the software collects a minimum of
NumWarmStartSteps
samples, learning occurs at the intervals
specified by the LearningFrequency
property.
Example: NumWarmStartSteps=20
Number of times an agent learns over the data set stored in the experience buffer, specified as a positive integer. For off-policy agents that support this property (DQN, DDPG, TD3 and SAC), this value defines the number of passes over the data in the replay buffer at each learning iteration.
Example: NumEpoch=2
Maximum number of mini-batches used for learning during a single epoch, specified as a positive integer.
For off-policy agents that support this property (DQN, DDPG, TD3, and SAC), the actual
number of mini-batches used for learning depends on the length of the replay buffer, and
MaxMiniBatchPerEpoch
specifies the upper bound. This value also
specifies the maximum number of gradient steps per learning iteration because the
maximum number of gradient steps is equal to the
MaxMiniBatchPerEpoch
value multiplied by the
NumEpoch
value.
For off-policy agents that support this property, a high
MaxMiniBatchPerEpoch
value means that more time is spent on
learning than collecting new data. Therefore, you can use this parameter to control the
sample efficiency of the learning process.
Example: MaxMiniBatchPerEpoch=200
Minimum number of environment interactions between learning iterations, specified as a
positive integer or -1
. This value defines how many new data samples
need to be generated before learning. For DQN, DDPG, TD3, and SAC agents, the default
value of -1
means that learning occurs after each episode is
finished. Note that for these agents learning can start only after the software collects
a minimum of NumWarmStartSteps
samples. It then occurs at the
intervals specified by the LearningFrequency
property.
Example: LearningFrequency=4
Option to use double DQN for value function target updates, specified as a logical value. For more information, see Deep Q-Network (DQN) Agent.
Example: UseDoubleDQN=false
Smoothing factor for target critic updates, specified as a positive scalar less than or equal to 1. For more information, see Target Update Methods.
Example: TargetSmoothFactor=1e-2
Number of steps between target critic updates, specified as a positive integer. For more information, see Target Update Methods.
Example: TargetUpdateFrequency=5
Batch data regularizer options, specified as an
rlBehaviorCloningRegularizerOptions
object. These options are
typically used to train the agent offline, from existing data. If you leave this option
empty, no regularizer is used.
For more information, see rlBehaviorCloningRegularizerOptions
.
Example: BatchDataRegularizerOptions =
rlBehaviorCloningRegularizerOptions(BehaviorCloningRegularizerWeight=10)
Option for clearing the experience buffer before training, specified as a logical value.
Example: ResetExperienceBufferBeforeTraining=true
Options to save additional agent data, specified as a structure containing the following fields.
Optimizer
PolicyState
Target
ExperienceBuffer
You can save an agent object using one of these methods:
Use the
save
command.Specify
saveAgentCriteria
andsaveAgentValue
in anrlTrainingOptions
object.Specify an appropriate logging function within a
FileLogger
object.
When you save an agent using any method, the fields in the
InfoToSave
structure determine whether the
corresponding data saves with the agent. For example, if you set the
PolicyState
field to true
,
then the policy state saves along with the agent.
You can modify the InfoToSave
property only after you
create the agent options object.
Example: options.InfoToSave.Optimizer=true
Option to save the actor and critic optimizers,
specified as a logical value. If you set the
Optimizer
field to
false
, then the actor and
critic optimizers (which are hidden properties of
the agent and can contain internal states) are not
saved along with the agent, therefore saving disk
space and memory. However, when the optimizers
contains internal states, the state of the saved
agent is not identical to the state of the original
agent.
Example: true
Option to save the state of the explorative policy,
specified as a logical value. If you set the
PolicyState
field to
false
, then the state of the
explorative policy (which is a hidden agent
property) is not saved along with the agent. In this
case, the state of the saved agent is not identical
to the state of the original agent.
Example: true
Option to save the actor and critic targets, specified
as a logical value. If you set the
Target
field to
false
, then the actor and
critic targets (which are hidden agent properties)
are not saved along with the agent. In this case,
when the targets contain internal states, the state
of the saved agent is not identical to the state of
the original agent.
Example: true
Option to save the experience buffer, specified as a
logical value. If you set the
PolicyState
field to
false
, then the content of the
experience buffer (which is accessible as an agent
property using dot notation) is not saved along with
the agent. In this case, the state of the saved
agent is not identical to the state of the original
agent.
Example: true
Object Functions
rlDQNAgent | Deep Q-network (DQN) reinforcement learning agent |
Examples
Create an rlDQNAgentOptions
object that specifies the agent mini-batch size.
opt = rlDQNAgentOptions(MiniBatchSize=48)
opt = rlDQNAgentOptions with properties: SampleTime: 1 DiscountFactor: 0.9900 EpsilonGreedyExploration: [1×1 rl.option.EpsilonGreedyExploration] ExperienceBufferLength: 10000 MiniBatchSize: 48 SequenceLength: 1 CriticOptimizerOptions: [1×1 rl.option.rlOptimizerOptions] NumStepsToLookAhead: 1 NumWarmStartSteps: 48 NumEpoch: 1 MaxMiniBatchPerEpoch: 100 LearningFrequency: -1 UseDoubleDQN: 1 TargetSmoothFactor: 1.0000e-03 TargetUpdateFrequency: 1 BatchDataRegularizerOptions: [] ResetExperienceBufferBeforeTraining: 0 InfoToSave: [1×1 struct]
You can modify options using dot notation. For example, set the agent sample time to 0.5
.
opt.SampleTime = 0.5;
References
[1] Sutton, Richard S., and Andrew G. Barto. Reinforcement Learning: An Introduction. Second edition. Adaptive Computation and Machine Learning. Cambridge, Mass: The MIT Press, 2018.
Version History
Introduced in R2019aThe default value of the ResetExperienceBufferBeforeTraining
has
changed from true
to false
.
When creating a new DQN agent, if you want to clear the experience buffer before
training, you must specify ResetExperienceBufferBeforeTraining
as
true
. For example, before training, set the property using dot
notation.
agent.AgentOptions.ResetExperienceBufferBeforeTraining = true;
Alternatively, you can set the property to true
in an
rlDQNAgentOptions
object and use this object to create the DQN
agent.
Target update method settings for DQN agents have changed. The following changes require updates to your code:
The
TargetUpdateMethod
option has been removed. Now, DQN agents determine the target update method based on theTargetUpdateFrequency
andTargetSmoothFactor
option values.The default value of
TargetUpdateFrequency
has changed from4
to1
.
To use one of the following target update methods, set the
TargetUpdateFrequency
and TargetSmoothFactor
properties as indicated.
Update Method | TargetUpdateFrequency | TargetSmoothFactor |
---|---|---|
Smoothing | 1 | Less than 1 |
Periodic | Greater than 1 | 1 |
Periodic smoothing (new method in R2020a) | Greater than 1 | Less than 1 |
The default target update configuration, which is a smoothing update with a
TargetSmoothFactor
value of 0.001
, remains the
same.
This table shows some typical uses of rlDQNAgentOptions
and how to update your code to use the new option configuration.
Not Recommended | Recommended |
---|---|
opt =
rlDQNAgentOptions('TargetUpdateMethod',"smoothing"); | opt = rlDQNAgentOptions; |
opt =
rlDQNAgentOptions('TargetUpdateMethod',"periodic"); | opt = rlDQNAgentOptions; opt.TargetUpdateFrequency = 4;
opt.TargetSmoothFactor = 1; |
opt = rlDQNAgentOptions; opt.TargetUpdateMethod = "periodic";
opt.TargetUpdateFrequency = 5; | opt = rlDQNAgentOptions; opt.TargetUpdateFrequency = 5;
opt.TargetSmoothFactor = 1; |
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