Rotate surf input matrices

Rotates the SURF input matrices in three-dimensional space

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[X,Y,Z] = ROTATESURF(x,y,z,euleraxis,eulerangle) rotates the SURF input data xyz, where x,y and z are matrices of the same size, according to the rotation axis euleraxis (vector) and the angle eulerange (radians).

SURF(X,Y,Z) displays the rotated object.

Omitting output arguments causes the object to be displayed with a SURF command and no outputs to be returned.

ROTATESURF(AX,...) plots into AX instead of GCA.

EXAMPLE:
eaxis = [1,1,1];
eangle = pi/4;
[x,y,z] = peaks(25);
[X,Y,Z] = rotatesurf(X,Y,Z,eaxis,eangle);
surf(X,Y,Z)

Álvaro Romero Calvo 09-05-17

Cite As

Álvaro Romero Calvo (2026). Rotate surf input matrices (https://uk.mathworks.com/matlabcentral/fileexchange/64026-rotate-surf-input-matrices), MATLAB Central File Exchange. Retrieved .

Acknowledgements

Inspired by: Generate cylinder with custom axis

General Information

MATLAB Release Compatibility

  • Compatible with any release

Platform Compatibility

  • Windows
  • macOS
  • Linux
Version Published Release Notes Action
1.0.0.0