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Shows a 3D point cloud and lets the user select a plane by clicking on two points. The selected plane is highlighted.
The math is pretty simple:
A surface normal is computed for each plane using eigenvectors, later the y axis is set to be 0, any rotation is subtracted from it to obtain orthogonals surface normals. The cross product ot them is computed to obtan the z axis normal and conform the 3x3 rotation matrix.
Cite As
Gemma Parra (2026). Get Rotation Matrix from 2 Orthogonal Planes (https://uk.mathworks.com/matlabcentral/fileexchange/37048-get-rotation-matrix-from-2-orthogonal-planes), MATLAB Central File Exchange. Retrieved .
Acknowledgements
Inspired by: Click3dPoint
General Information
- Version 1.0.0.0 (2.1 MB)
MATLAB Release Compatibility
- Compatible with any release
Platform Compatibility
- Windows
- macOS
- Linux
| Version | Published | Release Notes | Action |
|---|---|---|---|
| 1.0.0.0 |
