Divide square faces into triangles
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Hello,
i have a faces matrix and i want to divide it into triangles 
e.g. faces is a 100x4 matrix 
and i want the same faces as triangles e.g. 123x3 ?
i tried it with the delaunayTriangulation but it distorts my mesh.
thank you
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Accepted Answer
  Matt J
      
      
 on 3 Jan 2020
        
      Edited: Matt J
      
      
 on 3 Jan 2020
  
      If the vertices of the squares are all pre-ordered in counter-clockwise or clock-wise order, I think you could just do,
Triangulation=[ Faces(:,[1,2,3])  ;  Faces(:,[3,4,1])] ;
If the vertices are not pre-ordered, it wouldn't be too difficult to loop through and sort them first.
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More Answers (1)
  Matt J
      
      
 on 3 Jan 2020
        I think you would have to do the following steps in a loop over all the faces,
- FInd a 2D coordinate system for the plane passing through each face
- Convert the 3D coordinates of each of the faces vertice to 2D coordinates
- Do a 2D Delaunay tringulation
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