GUI error after saving as in another name
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I have a GUI in name of 'gui1'. I saved it as 'gui2'. So, 'gui2.m' and 'gui2.fig' have been make. Now, when I run 'gui2.fig', it errors:
??? Error using ==> struct2handle
Undefined function or method 'gui1' for input arguments of type 'char'.
??? Error using ==> struct2handle
Error while evaluating uicontrol CreateFcn
I think when saving as 'gui2', callbacks of some objects (gui elements like push-button,...) remain on 'gui1'. There are too many elements (push-buttons,...) in GUI that I can't change callback of all of them one by one.
Is there any way for setting all objects callback to 'gui2' entirely?
Accepted Answer
More Answers (1)
Image Analyst
on 10 Aug 2012
1 vote
It's possible that if you changed something in the GUI manually, like you added a layout function or something, that there is a gui1 in a string somewhere that doesn't get changed when you save it as gui2. After you save it, open gui2.m in the editor and use the search and replace utility to change all gui1 to gui2 in the m-file and then try it.
4 Comments
mohammad
on 10 Aug 2012
Image Analyst
on 10 Aug 2012
Well I do it all the time and it works. Are you telling me that you get an error that mentions gui1 when you're running gui2? If so, then gui1 must either be in the m-file somewhere, or in the properties (callback properties especially) of your gui controls in GUIDE.
Sean de Wolski
on 10 Aug 2012
I would guess the first attempt at renaming broke it. This would explain why unrenaming manually and then renaming in GUIDE would fix it...
mohammad
on 10 Aug 2012
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