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How Surface Plot Data Relates to a Colormap

When you create surface plots using functions such as surf or mesh, you can customize the color scheme by calling the colormap function. If you want further control over the appearance, you can change the direction or pattern of the colors across the surface. This customization requires changing values in an array that controls the relationship between the surface and the colormap.

Relationship Between the Surface and the Colormap

The CData property of a Surface object contains an indexing array C that associates specific locations in your plot with colors in the colormap. C has the following relationship to the surface z = f(x,y):

  • C is the same size as Z, where Z is the array containing the values of f(x,y) at each grid point on the surface.

  • The value at C(i,j) controls the color at the grid location (i,j) on the surface.

  • By default, C is equal to Z, which corresponds to colors varying with altitude.

  • By default, the range of C maps linearly to the number of rows in the colormap array.

For example, a 3-by-3 sampling of Z = X + Y has the following relationship to a colormap containing N entries.

The relationship between matrix C, a colormap matrix, and a surface plot. The smallest value of C maps to the first row in the colormap matrix, and that color appears at the corresponding location of the plot. Similarly, the largest value of C maps to the last row in the colormap matrix, and that color appears at the corresponding location of the plot.

Notice that the smallest value (-2) maps to the first row in the colormap. The largest value (2) maps to the last row in the colormap. The intermediate values in C map linearly to the intermediate rows in the colormap.

Note

The preceding surface plot shows how colors are assigned to vertices on the surface. However, the default behavior is to fill the patch faces with solid color. That solid color is based on the colors assigned to the surrounding vertices. For more information, see the FaceColor property description.

Change the Direction or Pattern of Colors

When using the default value of C=Z, the colors vary with changes in Z.

[X,Y] = meshgrid(-10:10);
Z = X + Y;
s = surf(X,Y,Z);
xlabel('X');
ylabel('Y');
zlabel('Z');

Figure contains an axes object. The axes object with xlabel X, ylabel Y contains an object of type surface.

You can change this behavior by specifying C when you create the surface. For example, the colors on this surface vary with X.

C = X;
s = surf(X,Y,Z,C);
xlabel('X');
ylabel('Y');
zlabel('Z');

Figure contains an axes object. The axes object with xlabel X, ylabel Y contains an object of type surface.

Alternatively, you can set the CData property directly. This command makes the colors vary with Y.

s.CData = Y;

Figure contains an axes object. The axes object with xlabel X, ylabel Y contains an object of type surface.

The colors do not need to follow changes in a single dimension. In fact, CData can be any array that is the same size as Z. For example, the colors on this plane follow the shape of a sinc function.

R = sqrt(X.^2 + Y.^2) + eps;
s.CData = sin(R)./(R);

Figure contains an axes object. The axes object with xlabel X, ylabel Y contains an object of type surface.

See Also

Functions

Properties

Related Topics