Info : T is actually a triangulation -list of triangles-, in which each index corresponding to the row index of a vertex in another list -a vertices list-, it is a widely used technique used to store and write triangular meshes in mesh processing. Here below the example is a tetrahedron -4 facets-.
Back to basics 10 - Max Float
Return the first and last characters of a character array
Weave two vectors into one
02 - Vector Variables 4
Find the index of n in magic(n)
Remove duplicated vertices
Remove duplicated triangles
Query every vertices neighbor indices
Find neighbor triangle indices
Find a common vertex
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