StopSimulation3DMessageWriter
Deletes message writer object in the Unreal Editor
Description
Add-On Required: This feature requires the Vehicle Dynamics Blockset Interface for Unreal Engine Projects add-on.
deletes the Unreal® Editor 3D message writer object.status=StopSimulation3DMessageWriter(MessageWriter)
The C++ syntax is
int StopSimulation3DMessageWriter(void *MessageWriter);
Input Arguments
Output Arguments
Version History
Introduced in R2020b