Manipulate Events

Event visualization, events for run-time control


Event-Based Entity Generator Generate entity upon signal-based event or function call
Release Gate Allow one pending entity to arrive when event occurs
Entity Departure Counter Count departures and write result to signal port or attribute
Signal Latch Write input signal value to memory and read memory to output signal upon events
Entity-Based Function-Call Event Generator Generate function call events corresponding to entities
Signal-Based Function-Call Event Generator Generate function-call events in response to signal-based events
Entity Departure Function-Call Generator Convert entity departure event into one or two function calls
Signal-Based Function-Call Generator Convert signal-based events into function calls
Was this topic helpful?